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Interface Animation

Hierarchy

  • Animation

Index

Properties

particleTraceAnimationStepCount

particleTraceAnimationStepCount: number

The number of steps to use for the particle trace animation.

The number of steps will be used to calculate the delta time for each step in the animation based on the total time of all active traces.

targetFrameRate

targetFrameRate: number

The target animation speed in frames per second (fps).

This will be the maximum animation speed, but the actual speed may be lower for large models or slow clients.

Methods

runAnimation

  • runAnimation(run: boolean): void
  • Starts or stops an animation

    Parameters

    • run: boolean

    Returns void

runParticleTraceAnimation

  • runParticleTraceAnimation(run: boolean): void
  • Starts or stops a particle trace animation.

    Parameters

    • run: boolean

    Returns void

setFirstFrame

  • setFirstFrame(): void
  • Returns void

setLastFrame

  • setLastFrame(): void
  • Returns void

setNextFrame

  • setNextFrame(): void
  • Returns void

setPreviousFrame

  • setPreviousFrame(): void
  • Returns void

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