Options
All
  • Public
  • Public/Protected
  • All
Menu

Enumeration TextureMinFilter

Specifies the minifying filtering used when doing the texture mapping.

Index

Enumeration members

LINEAR

LINEAR:

Linear filtering on the base MipMap level. (Default magnification filter in OpenGL). Texture will look blurry when zoomed into.

LINEAR_MIPMAP_LINEAR

LINEAR_MIPMAP_LINEAR:

Perform linear interpolation between MipMap levels and perform linear filtering (trilinear mipmapping).

LINEAR_MIPMAP_NEAREST

LINEAR_MIPMAP_NEAREST:

Selects nearest MipMap level and performs linear filtering.

NEAREST

NEAREST:

Nearest neighbor filtering on the base MipMap level. Texture will look blocky when zoom into.

NEAREST_MIPMAP_LINEAR

NEAREST_MIPMAP_LINEAR:

Perform linear interpolation between MipMap levels and perform nearest neighbor filtering. (Default minifying filter in OpenGL).

NEAREST_MIPMAP_NEAREST

NEAREST_MIPMAP_NEAREST:

Selects nearest MipMap level and performs nearest neighbor filtering.

Generated using TypeDoc